Living Code

Projects

Various projects I am working on, and some info about old projects I’ve done.

Games

Escape the Haunted Library

A text adventure game/escape room written in Twine.

Escape

Baffle

Like Boggle, but on a hexagonal board

Baffle

Flatpack

A work in progress text adventure game inspired by Ikea instructions.

Flatpack

Tempest in a Teapot

A game where you have to navigate the seven teas. Created with Azlen for a game jam.

Tempest

Caves of Quilth

Another in-progress text adventure game. Can a burned-out former detective find the lost hiker before disaster strikes? And what the hell is going on in this town anyway?

Caves of Quilth

Bunions and Entrees

An early prototype for a side-scroller game. You’re a witch with a basement full of monsters and you have to clean them out using your broom and trusty hobnailed boots.

B & E

Not neccesarily games

Waterbear

Block-based programming for the web.

Waterbear

Bloc

A tiny block-based language for turtle graphics. Updated from the version in the book Architecture of Open Source Applications: 500 Lines or Less. Useful as an example for making simple block-based tools for the web. Waterbear Lite.

Bloc

Shimmy

Sketch-based flipbook style animation tool. Handy for making quick animated gifs but can also export sprite sheets to use in games.

Shimmy

Ripple

Live in-browser video manipulations based on slitscan techniques.

Ripple

Flexagon

A tool to map images and text onto the six faces of a hexahexaflexagon. Makes a unique business card!

Flexagon

SVG-Loom

A tool to make SVG suitable for a laser cutter to make hand looms of various sizes with custom text. You can also make loom earrings.

Loom

Dungeon Nights

Somewhat out of date blog for my role playing campaigns.

Dungeon Nights

iHypno

A web port of one of my early iPhone apps. Mind control for the rest of us. Based on the Hypnodisk advertised in the back of old comicbooks.

ihypno